Arc Raiders Tips: Materials and Strategies for “A Bad Feeling”
Arc Raiders Tips: Materials and Strategies for “A Bad Feeling”
If you’re diving into Arc Raiders and have reached the quest “A Bad Feeling,” you’re likely looking for practical advice on how to complete it efficiently. This guide explains what you need to know based on how most players approach it, common pitfalls, and strategies that work in general. What is the “A Bad Feeling” Quest? In general, “A Bad Feeling” is a quest given by the trader Celeste after you finish “Off The Radar.” The premise is simple: something unusual is happening with the ARC units, and you’re tasked with investigating it. Most players notice that the quest feels less like a combat challenge and more like a collection and exploration task. The in-game explanation mentions a strange signal picked up from the ARC units, which could indicate potential trouble. Completing this quest helps advance the storyline and unlocks further interactions with Celeste. What Items Do I Need to Complete It? The quest requires the following items:
10× Metal Parts
5× Steel Spring
5× Duct Tape
Most players find that these materials are common enough to gather from missions or loot in general gameplay, but it’s worth noting that Metal Parts tend to drop more frequently than Steel Springs or Duct Tape. If you’re in a hurry, some players use online services to acquire blueprints or materials quickly. For example, it’s possible to buy ARC Raiders blueprints fast delivery on U4N, which can save time if you’re trying to progress quickly or don’t want to farm the resources manually. Usually, this is done by players who are focused on leveling up their crafting capabilities rather than exploring every loot spot. Where Do I Find the Required Materials? Here’s what works in practice:
Metal Parts: Often found in wrecked vehicles, supply crates, or dropped by low-level enemies. Most players stock up while completing other missions to avoid extra farming trips.
Steel Spring: These are slightly rarer. Check mechanical areas or specific missions where robots appear. In general, you’ll need to revisit a few locations to collect enough.
Duct Tape: Usually looted from industrial zones or occasionally rewarded from smaller quests. Most players recommend saving any duct tape you find instead of selling it immediately.
In practice, completing other quests that reward miscellaneous crafting items alongside combat gives you an advantage because it minimizes backtracking. How Do I Approach the Quest Objectives? The core objective is to find and search any ARC Probe or ARC Courier. Most players approach this in a few practical ways:
Know the spawn areas: ARC Probes and Couriers usually appear in specific zones you’ve unlocked in the story. In general, they patrol or follow set paths, so learning these areas reduces wasted time.
Prepare for combat: Even though the quest is focused on exploration, many players encounter enemies near the ARC units. Make sure your gear is balanced for both mobility and firepower.
Use scanning tools if available: Some players recommend using in-game scanners or abilities that highlight interactive objects. This can save significant time because ARC units aren’t always obvious in cluttered environments.
Are There Any Common Mistakes? Yes, and knowing them can save frustration:
Not gathering enough materials in advance: Many players assume that 1–2 runs will be enough, but Steel Springs and Duct Tape can be slow drops if you rely solely on random loot.
Ignoring ARC unit patrols: Some players run around randomly and fail to find ARC Probes because they don’t track their typical routes. Knowing where to look is more efficient than wandering.
Underestimating nearby enemies: Even if the quest doesn’t explicitly require combat, ARC units are often near hostile zones. Expect skirmishes and prepare accordingly.
In general, planning your route, stocking up on materials, and keeping your loadout flexible makes the quest smoother. How Long Does the Quest Take? Completion time varies depending on your familiarity with spawn areas and how much time you spend collecting materials. Most players report that if you have the materials ready and know where the ARC units are, it can be done in 15–25 minutes. However, if you’re still farming Steel Springs or Duct Tape, expect 30–45 minutes. Tips for Efficient Completion
Combine tasks: If you have multiple quests in the same area, try to gather items for “A Bad Feeling” while completing others.
Use crafting efficiently: Upgrade and use your tools to reduce downtime during searches.
Monitor ARC unit signals: In general, the signal is a subtle cue for locating the ARC Probe or Courier. Paying attention reduces random searching.
Manage inventory: Free up space before starting so you don’t have to backtrack to deposit items.
Most experienced players find that following these steps reduces frustration and makes the quest feel smooth rather than grind-heavy.
In general, “A Bad Feeling” is straightforward once you understand the mechanics. Focus on gathering the required materials, learning the spawn patterns of ARC units, and preparing for potential combat. If you want to save time on crafting or resource farming, consider ways to acquire blueprints quickly, like buying ARC Raiders blueprints fast delivery on U4N, but always balance efficiency with the enjoyment of exploration. Following these practical steps ensures that you complete the quest without unnecessary backtracking or confusion. Event Details: Arc Raiders Shotgun Silencer Blueprint Guide