Weapon swapping evolves from a simple stat change into a fundamental combat mechanic. Each weapon type now features completely unique skill sets and combat behaviors, encouraging players to adapt their tactics on the fly. The system allows for sophisticated engagement strategies where players might initiate combat with a bow from distance, switch to dual swords for close-quarters superiority, and finish with a staff for magical crowd control. This seamless transition between combat styles creates unprecedented versatility in how players approach encounters.Environmental interaction introduces a strategic layer previously unseen in the genre. The new physics engine enables meaningful use of surroundings, from collapsing pillars on groups of enemies to creating temporary barriers from destructible objects. Terrain elevation and positioning provide tactical advantages, with higher ground offering better visibility and ranged superiority. These elements transform battlefields from mere backdrops into active components of combat strategy.